// (Info: Raylib is a cross-platform general purpose library for handling windows, inputs, graphics context creation, etc. using OpenGL) // This is is the low level ImGui backend for raylib, a higher ...
use imgui::{Context, FontSource}; use raylib::prelude::*; use raylib_imgui_rs::Renderer; fn main() { // Init raylib let (mut rl, thread) = raylib::init() .size(640 ...