The netcode for entities package provides the multiplayer features needed to implement world synchronization in a multiplayer game. It uses the transport package for the socket level functionality, ...
Why create this sample project? At Moetsi we work on Reality Modeling technology . A lot of our use-cases require both desktop and "live" (AR) client networking. We create and stream updated Reality ...
Abstract: Real-time multiplayer functionality has become a critical component in mobile game design; however, developing responsive and synchronized gameplay under constrained network and hardware ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results